Digimag: Digital Art, Design & Culture magazine
LIVE ARCHITECTURE NETWORK - Wind(ow) seat project. Wind simulation of the site |
DIGIMAG 56 - JULY / AUGUST 2010
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Info
Contact
redazione@digicult.it
Marco Mancuso
+39.340.8371816
Address
http://www.digicult.it/digimag_eng
Digicult
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20159, Milan
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Digicult presents:
Digimag 56 - July / August 2010
www.digicult.it/digimag_eng/
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Digimag is the Digicult's project monthly magazine, which focuses on the impact of new technologies and modern sciences on art, design, culture and contemporary society.
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'...What is interesting about teaching integrated closely with design practice is that it really starts to break down the roles people typically play. There is not so much a hierarchy anymore, but a real platform for exchange. When we teach, we are actually conducting design research on one of our current agendas. When we practice we are giving the research the much needed 'application'. By opening this up to students and collaborators the research is much richer and varied. We feel it's been a notion understood for a while by the progressive practices that one's students today, are their professional collaborators tomorrow.... perhaps we are bringing this collaborative view in one day sooner! We feel the model of the institution as we have previously come to know it is being hallenged by economic and social factors. It used to be that the knowledge wasat the institution; a student must go there and pay in order to receive this knowledge. The internet has changed this entirely. Real, verifiable knowledge is distributed freely all over the web. ...'
Luis E. Fraguada & Monika Wittig, from 'LAN - Live Architecture Network. The net as a design project' - by Sabina Cuccibar
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[ARTICLES]:
- LIVE ARCHITECTURE NETWORK. THE NET AS A DESIGN PROJECT
An interesting and fresh declination of the creative potential of the practices related to parametric design is represented by LaN - Live Architecture Network, (Monika Wittig, Luis E. Fraguada, Shane Salisbury, CarloMaria Ciampoli, Aaron Willette). It is a network made up of young architects, mostly American and from Western European countries, who all met at the IaaC (Institution of advanced architecture of Catalonia).
www.digicult.it/digimag/article.asp?id=1841
by Sabina Cuccibar
- BRANDON LABELLE. WHERE DO SOUNDS COME FROM AND WHERE DO THEY GO?
Where do sounds come from and where do they go? From this fundamental and central question, the different trajectories that make up Acoustic Territories. Sound Culture and Everyday Life, the new book by Brandon LaBelle - artist, theorist and editor, branch out. Through a particularly coherent research, the author has constantly devoted himself to the exploration of sound and audio culture from multiple points of view and different levels, giving birth to a large body of work, tests and projects.
www.digicult.it/digimag/article.asp?id=1843
by Elena Biserna
- THE MEDIA IN THE FUTURE CITY. MEETING ALBERTO ABRUZZESE
Alberto Abruzzese, full professor in Sociology of Cultural and Communicational Processes at IULM University in Milan, where he is also headmaster of the Tourism, Culture and Territory Department and pro-chancellor for International Relations and Technological innovation, of which fields of research are: mass communication, cinema, television and the new media, with a particular focus on the social developments connected to the diffused implementation of media.
www.digicult.it/digimag/article.asp?id=1849
by Marco Mancuso
- LOOP BARCELLONA. TRANSVERSAL VIDEO ART
One of the most interesting events testifying the great current favour of video art is, for sure, the Festival/Fair LOOP of Barcelona. Currently reaching its eight edition (May 2010), it stands out internationally not only due to its clear choice strongly focused on video art, but especially for its atypical features which made it an attractive meeting point for persons with different needs and in search of different propositions.
www.digicult.it/digimag/article.asp?id=1853
by Herman Bashiron Mendolicchio
- BUDDHA MACHINE. THIRD GENERATION SOUND TOY
FM3, the experimental music group whose productions examine the relationship between composition, art, and everyday life, consists of original members Zhang Jian and Christiaan Virant. Prior to releasing the object for which they are best known, the plastic loop-playing device known as the Buddha Machine, which builds on inspiration from the automatic mantra- and prayer-chanting recording devices common in Asian temples, replacing these original loops with the composed elements with which the group has continuously worked.
www.digicult.it/digimag/article.asp?id=1846
by Robin Peckham
- THE SILENCES OF BIOSPHERE. NEO BAROQUE AND AWARE INTIMACY
Geir Jenssen, also known as Biosphere, is one of the most important figures in the field of contemporary electronic composition. Norwegian origins, from Tromsø, a town immersed in icy silence, 500 miles away from the Arctic Circle. Atypical personality, friendly and quiet, he always prefers to communicate through sound, like the sound of his records, of the many installations he designed in the last years, even of the performances.
www.digicult.it/digimag/article.asp?id=1844
by Pasquale Napolitano
- TECHNESEXUAL INTERFACE. EROTIC MIXED REALITY PERFORMANCE
Biometric sensors, made cheaply available by do-it-yourself (DIY) prototyping platforms such as Arduino, allow a shift away from visual interfaces to proprioceptive interfaces, away from the touch of a finger and towards a more internal, embodied form of sensing. One possible effect of this shift is away from the command-control methodology which was a historical basis for cybernetics, and towards a form of modulation and cooperation akin to intersubjectivity
www.digicult.it/digimag/article.asp?id=1847
by Micha Cardenas & Elle Mehrmand
- GMAYBE?: BE FREE, BE PUBLIC! WHAT FUTURE FOR PRIVACY?
You may have recently happened to witness the presentation of a new online service. Two young men wearing a t-shirt with the Gmaybe? logo show the exciting benefits of the new frontier of social networks. All the rhetorical promises related to technology are there: 'they tend to fall into four main categories: democracy, freedom, efficiency and progress.
www.digicult.it/digimag/article.asp?id=1845
by Loretta Borrelli
- LANDSCAPE AND INTERACTION. MATTEO PENNESE, THE SOUND WITHIN SPACE
We tried to dig deeper in this interweave of relations between composition, sound landscape, environmental sounds, photosouds and emotional relations of listening with Matteo Pennese, composer and performer focused on developing systems for live-electronic, especially with Max Msp, and most of all on new ways of interacting with the environment through new hardware and software devices, such as Arduino.
www.digicult.it/digimag/article.asp?id=1842
by Simone Broglia
- THE EXPLOSION OF THE ARTS. SINEGLOSSA LIVE PERFORMANCES
Sineglossa is an artistic collective living in the Marche region in Italy, including personalities from different disciplines with the same purposes and the same sensitivity. Created in 2006 by director Federico Bomba, painter Luca Poncetta and performer Barbara Hall, the theatrical debut happened in 2007 with Camera Verde, to which followed in 2008 Pleura e Pneuma.
www.digicult.it/digimag/article.asp?id=1851
by Massimo Schiavoni
- RESISTENCE AND CONSTITUTION. AUDIOVISUAL SETTINGS BY N03!
Paolo Ranieri, a leading light of N03!'s multimedia activity, video director and teacher at the Academy of Fine Arts in Carrara, bears an important surname: his grandfather Paolino Ranieri, who died on the tenth anniversary of the Audiovisual Museum of Resistance, was one of the organizers of resistance in Lunigiana. The museum was a big desire of Paolino when he was alive, and it was designed and built by Studio Azzurro in collaboration with Paolo Ranieri.
www.digicult.it/digimag/article.asp?id=1840
by Annamaria Monteverdi
- HABEMUS DATA. DIGITAL CULTURE AND FREE INFORMATION
A close step far from the counter-reformation of the 'gag law', stirred by the fear of our politicians who are frightened of losing control on the information flow or of a excessive overexposure of privacy and details, we caught the opportunity to go back on the matter of Open Data. But what has Open data got to do with the 'problem' of interceptions and 'bugs' of public and private world?
www.digicult.it/digimag/article.asp?id=1848
by Teresa De Feo
- INFORMATIONAL REALISM. QUANTUM BIT IN THE CYBER SPACE
Information theory proposes that there is a fundamental element the bit- a binary variable- that is the basis of all communication. As it turns out, this bit, a discrete indivisible entity, is the essential building block of both computer code and quantum particles. Both the physical and digital reality are composed of the same quantized binary bits of information. Reality, regardless of it's content, is nothing more than the information it communicates..
www.digicult.it/digimag/article.asp?id=1852
by Jeremy Levine
- HUMAN, WATER AND ENVIRONMENT. BETWEEN MULTIMEDIA AND SUSTAINABILITY
The topic of water in the multimedia, electronic and digital field is huge since the beginning of electronic art and works of art of famous artists such as Bill Viola and Fabrizio Plessi, only to mention a few. Water has been compared to the electron flow and video, exactly for its liquid and mobile nature, is par excellence the mean which is the most linked and compared to this element essence.
www.digicult.it/digimag/article.asp?id=1850
by Silvia Scaravaggi
[COVER]:
- LIVE ARCHITECTURE NETWORK - Wind(ow) seat project. Wind simulation of the site
[ATTACHMENT]:
- ADVENTURES IN SONAR LAND - by Giulia Baldi
www.digicult.it/digimag_eng/allegato.asp
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[THE PROJECT]:
DIGICULT is an online/offline Italian platform, created to spread digital art and culture worlwide. It focuses on the impact of new technologies and modern sciences on art, design, culture and contemporary society. DIGICULT is based on participation of more than 40 professionals, representing a wide Italian Network of critics, curators and journalists in the field. DIGICULT is the editor of the magazine DIGIMAG, which focuses on some cultural and artistic issues like internet art, hacktivism, electronica, video art, audiovideo, art & science, design, new media, software art, performing art
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[DIRECTION & MANAGEMENT COMMITEE]:
Marco Mancuso (Digicult project Director and Teacher at New Academy of Fine Arts / Naba of Milan) ; Claudia D'Alonzo (International Doctorship in Audiovisual Studies, University of Udine) ; Bertram Niessen (Researcher at Sociology Deparment of Statale University Milan - Bicocca) ; Lucrezia Cippitelli (Phd at Sapienza University Rome and Teacher at Fine Arts Academy of L'Aquila)
[EIDITORIAL STAFF & TRANSLATIONS]:
Luca Restifo (Technical Consultancy) ; Claudia D'Alonzo (Press Office) ; Giulia Baldi & Luigi Ghezzi (Social Networks) ; Giuseppe Cordaro (Podcast Editing) ; Riccardo Vescovo (Graphic Design) ; Laurea Magistrale in Traduzione Specialistica, Università IULM di Milano (Website Translations) ; Francesca Lattanzi - Sara Cavagna - Henriette Vittadini - Mimi Peña - Jessica Williams (Magazine Translations)
[EDITORIAL BOARD]:
Tatiana Bazzichelli ; Bertram Niessen ; Teresa De Feo ; Luigi Ghezzi ; Giulia Baldi ; Domenico Quaranta ; Massimo Schiavoni ; Monica Ponzini ; Annamaria Monteverdi; Valentina Tanni ; Lucrezia Cippitelli ; Silvia Bianchi ; Claudia D'Alonzo; Barbara Sansone ; Giulia Simi ; Silvia Scaravaggi ; Maresa Lippolis ;Alessio Galbiati ; Antonio Caronia ; Clemente Pestelli ; Donata Marletta ; Valeria Merlini ; Stefano Raimondi ; Loretta Borrelli ; Carla Langella ; Marco Riciputi ; Elena Gianni ; Matteo Milani ; Francesco Bertocco ; Silvia Casini ; Jeremy Levine ; Alex Foti ; Serena Cangiano ; Micha Cardenas , Mark Hencock , Pasquale Napolitano ; Simona Fiore ; Zoe Romano ; Enrico Pitozzi ; Eugenia Fratzeskou ; Mattia Casalegno ; Robin Peckam ; Sabina Cuccibar ; Silvia Bertolotti ; Simone Broglia, Claudio Musso, Elena Biserna , Claudia Maina, Henriette Vittadini
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